Blender:Video-Stabilisation

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Video Stabilisation of stationary scene. (Removing camerashake and rotation)

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Stabilized.gif


1. Find out what is Resolution and FPS of video. This can be done with VLC player:

1) On Mac - CMD+I opens Media information - Codec Details tab.

2) On other platforms maybe CTRL+I or from menu find Media information. And go to Codec Details tab.

Then look at Video resolution and Frame rate.

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2. Set FPS and Resolution to Blender.

1) Open Blender. In the right hand side menu open Properties window and Render tab.

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2) In Dimensions submenu use the right Resolution and put 100%. Use correct FPS.

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3. Other rendering settings.

1) Set Anti-Aliasing and Post Processing - Sequencer

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2) Set Output and Encoding options. (FFmpeg might be necessary to install via package manager or from online page)

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4. Inserting Video

1) Go to Video Sequence Editor

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2) Add Movie clip

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3) Remove Video part (will be added later) with DEL or X (Mac) key

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4) Change Blender Preview length to length of clip

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5) Enter Movie Clip Editor

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6) Open the same clip.

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5. Video Stabilization - Tracks 1) Set Options for tracking Location and Rotation

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2) Make sure that you are on the first frame or go there via the "Jump to first frame" button. (For Advanced users: if you specially want to stabilize specific frame to specific frame - not whole clip, then go to first frame of area and click ALT+Right Arrow till the wanted point)

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3) CTRL+Click on high contrast point in scene.

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4) Press CTRL+T to track all frames forward (location of point).

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5) In the 2D Stabilization Property add the made track to Location and Rotation list.

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Now repeat steps 2-5 for 3 or 4 points as far from the center as possible without points getting lost in motion - this gives best results. It should look like this:

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6. Video Stabilization - Configuring parameters of correction 1) Enable showing stabilization in Viewer. Under Display submenu (right) open Display Stabilization

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2) Now if you want to stabilize without any out-of-video areas enable Autoscale and set it to 0. (or play with this till satisfactory result)

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3) Also it's possible to leave in some unwanted camera motion with the Location, Rotation and Scale Influence parameters. (for example when the stabilized frame becomes too small)

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7. Getting ready to render 1) Go to Node Editor.

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2) Display nodes and backdrop

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3) Remove "Render Layers" node with Del or X (Mac)

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4) Press Shift+A and Input - Movie Clip.

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5) Also add output Viewer

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6) Select movie clip from input node.

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7) Add Stabilize node: Shift+A - Distort - Stabilize 2D

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8) Connect it to input and output, set input file. Also set to Bicubic for better quality.

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9) Add Scale node right of Stabilize node: Shift+A - Distort - Scale 10) Connect inputs and outputs, put right settings.

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8. Render In the right side menu find Render submenu and Animation button

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Now the project should render and output to your previously configured location the result file :)